Korsun '44 Gold


By the end of December 1943, with Kiev retaken by the Soviets, Hitler ordered the German Army in the bend of the Dnepr to hold at all costs. The front has stabilized somewhat and the German Army is clinging to its last toe hold on the Dnepr River that forms the Korsun Salient when the Soviets strike. Even Mother Nature gets into the act with a February thaw that turns the ground to gumbo and makes mobility the Germans rely on an impossible feat. Among the units given these desperate orders to hold are the 11th and 42nd Corps whose positions formed the large bulge in the front line. Attacking on January 24th, 1944 on both sides of the bulge, Soviet forces encircled over 60,000 German in the Korsun Pocket, - the little Stalingrad on the Dnepr.

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  • Over 25 historically based scenarios as well as several "what-if" scenarios.
  • Includes a Kanev bonus scenario.
  • Several grand historical scenarios (25 Jan, 1 Feb, 10 Feb) with the first lasting 240 turns (to 18 Feb 1944).
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Game features include:

  • Game scale is 1 hex = 1 km, 1 turn = 2 hours, with battalion and company size units.
  • 24 scenarios – including both historical and hypothetical situations.
  • Order-of-Battle and Scenario Editors which allow players to customize the game.
  • Sub-map feature allows the main map to be "chopped" up into smaller segments for custom scenario creation.
  • Multiple play options including play against the computer AI, Play by E-mail (PBEM), LAN & Internet "live" play, and two player hot seat.

New Gold features include:

  • An additional 28 new scenarios. 27 are from the Ed ‘Volcano Man’ William’s Alternate mod and a brand new deeply researched campaign game by César ‘Indragnir’ Librán Moreno making 57 in total. These include both historical and hypothetical scenarios.
  • All new game graphics including terrain, in game counters and 2D & 3D units as well as the toolbar icons.
  • All new sounds.
  • Game enhancements include revised disruption movement and reinforcement ‘place all’ function from the First World War Campaign series.
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  • Scenario Design: Glenn Saunders, Dave Blackburn, Ed “Volcano Man” Williams and César ‘Indragnir’ Librán Moreno
  • Additional Research: Jim Dunnam
  • Playtesters: Panzergruppe Saunders
  • Gold Release: David Freer with Wargame Design Studio

System Requirements

Windows Vista, 7, 8, or 10
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB

This wargame is for sale at The John Tiller Software Store